T-Splines 3.3.r6240 Plugin For Rhino NURBS
Traditionally, designing in Rhino has meant laying out curves that represent the critical shape of your model, creating surfaces from the curves, blending the surfaces together, then inevitably realizing you'd like to tweak something. So, you go back to the curves, make some changes, build up the surfaces again, make sure your blends still work with the new surfaces, and then realize that you're a lot closer. Just a few more changes are needed. So you go back to the curves...
With T-Splines, you can still start by laying out curves and making a surface. However, rather than returning to the beginning of the process to make tweaks, you can actually explore design iterations by pushing and pulling the surface! This is a revolutionary way to model, and it's very effective, especially for organic forms.
features:
Primitives
Box
Cone
Cylinder
Plane
Sphere
Torus
Geometry modification
Extrude
Crease
Remove crease
Thicken
Insert point
Insert edge
Subdivide
Duplicate faces
Delete
Fill hole
Append face
Bridge
Merge edges
Unweld edges
Weld points
Axial and radial symmetry
Match surfaces
Deform/edit
Manipulators: Translate, rotate, scale
Set pivot, attenuation, UVN model
Soft manipulation
Selection: vertex, edge, face, tangency handles
Grow selection
Shrink selection
Paint selection
Select grip loop
Select edge ring
Toggle smooth mode
Export
Convert T-spline to mesh
Convert T-spline to NURBS
Convert subdivision surface/mesh to NURBS
Set surface layout
Utility commands
Flip normals
Extract control polygon
Extrude lines
Split curves
Weight points
Standardize
Curvature graph edges
Edit layout
Make uniform
Flatten vertices 
Installation Notes:
Read Included .nfo/txt file(s)
PLATFORM: Windows XP/Vista/ 7
FILES : 17mb
COMPRESS: WinRar - Added Recovery Record
LANGUAGE: English
FIX : Crack
HomePage:
Other graphics → T-Splines 3.3.r6240 Plugin For Rhino NURBS23 May 2011, 09:15
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